![]() Case in point, in one of the earlier stages there's a lot of archways that you can run through, strafing through the archways cause the game too essentially flicker as it loaded and unloaded assets as the camera could see or not see them. This wasn't just crates and grass popping in a few blocks down the street, this was entire walls and background elements of levels only loading in if the camera could see them. Though the easiest issue to highlight was with the presentation settings set to graphics and that is that there was significant visual pop-in on everything. There were times here when the game would slow down while trying to swap weapons, as if it were unsure what weapon I might choose to go to, so it had to load it up then. Now on a platform that is able to run everything without issue, this wouldn't be a concern, this includes the very large maps, but on Switch there are some issues. Even when the game first released many people were caught off guard by the new look of everything, it still looks like Serious Sam and it still plays like Serious Sam but it's been plussed up to incredible heights. Serious Sam 3 is the one game in the collection that doesn't quite work the way it should, and that is due in part to how have different the visual design was from the first two. Both games offer a more traditional style multiplayer which is becoming less and less common these days as games all try to invent their own unique mode, be it deathmatch or something else he's mowing down hordes of enemies is too bland for you multiplayer is a good alternative. It would have been easy for them to just port them and be done but from my vague recollection of the Xbox 360 release, this seems to be some enhancements to the lighting and sound just to make it pop a little bit more. The first and second games in the series have already been remastered for HD consoles and they've now just been ported over to Switch, but because these games were created in the early 2000s they run and look exceptionally well on Switch. Of course as these games have been created for other platforms first, then coming to Switch is obviously going to require a little bit more understanding of how things are going to work and that's really where these collection comes together and slightly stutters. When you play the first game you can see a lot of inspiration from titles like Doom and Quake perhaps more so the latter, but it still manages to make itself its own and while Sam might have a bit in common with a bubble gum chewing hero from the 90s, he never devolves into a Cro-Magnon style of hero. ![]() This isn't about weapon management it isn't about scouring the map to ensure you've got enough ammunition you could want it's about laying waste to hordes of alien invaders and having Sam deliver quippy one liners as he does so. That is perhaps the best way to describe the games, nothing it does ever takes itself seriously and that's because they knew exactly what type of game they wanted to make with the original. ![]() There's a lot of information about hieroglyphics and other earth-based cultures having records of these aliens, but in exact opposite to its name the story, is a means to an end it never takes itself too seriously. The basic gist is that an alien menace has come to earth to conquer it and Sam Stone is a one-man army hell bent unstopping this onslaught. It doesn't matter though because each game stands on their own and while the first two games are not very heavy on story the third game makes up for it, but you also don't have to worry about it. The first two games are very similar in overall tone and gameplay but because they spent a lot of time between the second to the third game, three feels vastly different. The question is, is it a collection that you need to be serious for or was it better left as memories in the past.Īs a collection the game includes the first three games and the respective DLC packs, it is actually offering up a sizable chunk of gaming for your dollar and that's a really impressive thing. I had the chance to speak with one of the men behind the series before that game released and I asked the question about, would they bring the older games to the modern platforms and then months later wouldn't you know it Serious Sam has come to switch. Serious Sam as a series has never taken itself well too serious, it's always been more about running and gunning than anything else and 2020 saw the 4th mainline iteration of the series hit PC.
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